psychosim (psychosim) wrote in omicronsimtauri,
psychosim
psychosim
omicronsimtauri

Templates for the Space Sky

Just in time for the weekend, here're the promised templates for making recolors of the new space sky!

O-S_PS_space-sky_TEMPLATE_overview

A quick overview of the mesh: The blue line indicates the height of the grabber, the red area mirrors the bit of texture above. You won't see that, though, unless you look from a high angle in neighbourhood view or place the grabber on very high terrain. The download includes a cutout for the texture (black). I have cut away those areas in my textures, I believe that saves a little space as opposed to black corners. For those of you who like to be precise there's also a full sized UV-map (red). Remember that the texture goes a good bit beyond the horizon, so you shouldn't put things that you want to be visible from lots too close to the edge.

O-S_PS_space-sky_TEMPLATE_mapping

The templates have the advantage of a small placeholder texture. That way you save a bit of time because you don't have to wait for the big default texture to load everytime you recolor the lot version or clone the hood deco version. :) Keep them out of your downloads folder, though, else the lot version template will possibly overwrite the normal sky. The recommended size for textures is 2048 x 2048 pixels.
1024 x 1024 is too blurry for an object this size, whereas 4096 x 4096 is possible but produces files of gigantic size.

Don't forget to make every recolor for both the lot and the hood deco version! :)

NASA's Astronomy Picture of the Day Archive is an excellent source for suitable pictures. If you use one from there I encourage you to include the date/link in your file name/description like I did, so people can look up more info about it!

DOWNLOAD SPACE SKY TEMPLATES
Tags: resources for creators, templates
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